In beta · Coming soon to the App Store

Gears against
sky pirates

Sky pirates raid your floating harbor in waves. Build a gear train from the motor to your cannons, gatlings and harpoons, then keep it turning while they try to shoot it apart.

iPhone and iPad · Free, no ads, no purchases

Cogwind mid-wave: a gear train drives two cannons, a gatling and a repair crane while pirate gunboats attack

The drive train

Every gear
is a decision

A weapon only fires while a turning gear drives it. How you build the train decides how your harbor fights.

MOTORCW SMALLFAST · CCW LARGESLOW · CW
1

Speed sets the fire rate

The faster a weapon's gear turns, the faster it fires. Every mesh changes the speed, so a small gear driven by a big one spins up.

2

Size trades speed for punch

Big gears turn slowly but hit hard. Small gears fire often with lighter shots. Medium sits in between.

3

Direction picks the ammo

Each mesh flips the spin, and clockwise or counterclockwise decides what a weapon loads. Close a loop that forces a gear both ways and the whole train jams.

WeaponClockwiseCounterclockwise
CannonHEExplosive shells hit everything near the targetAPArmor-piercing, cracks boss hulls
GatlingTracerLong-range bullets that shred enginesFireSets targets alight, burns through armor
HarpoonSnareSlows the target downReelYanks the target back
ShieldDomeShields the harbor coreAegisShields nearby gears from bombs
Repair craneGearsRepairs nearby gearsHullRepairs the harbor core

Features

Build. Defend.
Repair.

Build, then fight

Every wave starts with a build phase. Place gears and switch weapons, then tap Fight for half a minute of real-time combat.

Gears break

Pirates shoot your gears mid-fight and the train stops. Tap to repair with scrap, drop in a replacement or let a crane mend it.

Merge up to tier 4

Drop a gear on an identical one to merge it up a tier: more punch and more HP, at the same size.

Pick 1 of 3 upgrades

After every wave, choose one upgrade for the run, from twin shot and overdrive to hardened teeth.

A boss every 5th wave

A pirate dreadnought and its chief. Shoot out the two engines, then crack the armored hull.

12 raids, then storms

Fly the sky map through 12 raids. After that, storm raids bring them back with tougher pirates.

Grow your harbor

Harbor buildings unlock the harpoon, shield and repair crane, and swap the crank motor for a steam engine or electric dynamo.

Daily calendar

A seven-day reward calendar to come back to, and a captain card that tracks your raids.

In the game

From the deck
to the harbor

Build phase: gears placed on the deck, a cannon and a gatling powered
Build phaseLink the motor to your weapons before the wave.
Boss wave: a pirate dreadnought attacks while the gear train fires back
Boss waveA dreadnought arrives every fifth wave.
Cogwind harbor: the floating island with its buildings, and the next raid
Your harborSpend coins on buildings between raids.

Price

Free.
All of it.

No purchases, no ads, no energy timers and nothing to unlock with money. Harbor buildings are bought with coins you earn in raids.

Cogwind

Free
Every raid, every weapon
  • 12 raids, then endless storm raids
  • Cannon, gatling, harpoon, shield and repair crane
  • Crank motor, steam engine and electric dynamo
  • Every upgrade and harbor building
  • On iPhone and iPad

The catch

None
Nothing to buy, nothing to watch
  • No purchases and no ads
  • No tracking and no analytics
  • No account to create
  • Works offline, in flight mode too
  • Progress stays on your device

Want Cogwind the day it launches?

Cogwind is in beta testing now. Send us a line and we'll write back when it's on the App Store.